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Content-Transfer-Encoding: quoted-printable <div dir="ltr"><p class="MsoNormal" style="margin-bottom:0.0001pt">Hello Iliya,</p><p class="MsoNormal" style="margin-bottom:0.0001pt"> </p><p class="MsoNormal" style="margin-bottom:0.0001pt">Earlier children are exposed to complex ideas; the better is for them (provided they are actually capable to handle them). Programming is a playground with unlimited potential complexity.</p><p class="MsoNormal" style="margin-bottom:0.0001pt"> </p><p class="MsoNormal" style="margin-bottom:0.0001pt">I also think that modern idea of &quot;happy childhood&quot; as &quot;the time of play only&quot; is somewhat broken. The brainware is formed on this stage and it forms according to activities and feedback. The productive work that actually contributes to society can provide the highest quality feedback and thus creates the best playground for learning. MMORPGs actually exploit this human desire for immediate and objective feedback from group activities by giving artificial challenges. The energy spent on MMORPG would be better spent on some productive work. Мoney is a feedback channel with some problems, but it works relatively well (scalable, distributed, supports decentralized decision-making, etc.).<br></p><p class="MsoNormal" style="margin-bottom:0.0001pt"><br></p><p class="MsoNormal" style="margin-bottom:0.0001pt">Moreover, I do not think that will be able to teach children good OOP or FP before they are 11-15 years old (reached Formal Operations Stage in Piaget model). They likely would able to handle that. They likely at best write C or even FORTRAN in OOP or FP languages (due to brainware limitations). So they unlikely fit the software development process anyway.</p><p class="MsoNormal" style="margin-bottom:0.0001pt"> </p><p class="MsoNormal" style="margin-bottom:0.0001pt">See also: <a href="http://www.paulgraham.com/nerds.html">http://www.paulgraham.com/nerds.html</a></p><p class="MsoNormal" style="margin-bottom:0.0001pt"> </p><p class="MsoNormal" style="margin-bottom:0.0001pt">Best Regards,</p><p class="MsoNormal" style="margin-bottom:0.0001pt">Konstantin Plotnikov</p></div><div class="gmail_extra"><br><div class="gmail_quote">On Fri, Sep 19, 2014 at 1:16 PM, Iliya Georgiev <span dir="ltr">&lt;<a href="mailto:***@gmail.com" target="_blank">***@gmail.com</a>&gt;</span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">Hello,<div>I am addressing this letter mainly to Mr. Alan Kay and his fellows at VPRI. I have an idea how to reduce complexity in educating children to program. This seem<font face="arial, helvetica, sans-serif">s to be a part of a goal of the VPRI &quot;<span style="color:rgb(0,0,0);font-size:13px;line-height:18px">to improve &quot;powerful ideas education&quot; for the world&#39;s children&quot;.</span></font></div><div><span style="color:rgb(0,0,0);font-family:Verdana,Arial,Helvetica,sans-serif;font-size:13px;line-height:18px"><br></span></div><div><font color="#000000" face="arial, helvetica, sans-serif"><span style="line-height:18px">But in case my idea turns into success, a moral hazard emerges. If the children (6-14 years old) understand things better and can even program, can they become a victim of labor exploitation? Up to know they could be exploited physically.
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